Published on 13 August, the UKGC research combined digital intelligence with a survey of more than 4,000 UK adults and interviews with nine players and one raffle host. The study expands the Commission’s investigation into the illegal market, building on its earlier research into the different types of consumers using unlicensed gambling websites.
Researchers found that livestreams, reposts and recommendation algorithms could place paid-entry draws directly into users’ regular social-media feeds. Consumers often encountered the content without actively searching for gambling.
Among 80 survey respondents who had entered a TikTok raffle, 49% typically discovered them through TikTok LIVE and 41% through the For You Page. The small participant base means these percentages should be treated cautiously.
TikTok raffles were generally presented as fast-moving entertainment, while Facebook draws were more likely to circulate through friends, local businesses and community groups. This familiarity could make a draw appear trustworthy before its legality was considered.